分支 | 版本 |
---|---|
master | ≥ 2.0 |
Swift 4 - 4.2 | ≥ 1.3 < 1.13 |
Swift 3 | ≥ 1.0 < 1.3 |
Swift 2.3 | < 1.0 |
DeviceKit
是 UIDevice
的值类型替代品。
请参阅我们详细的更新日志,了解最新的功能、改进和错误修复。
可以通过多种方式安装 DeviceKit。
pod 'DeviceKit', '~> 5.2'
pod 'DeviceKit', '3.2'
pod 'DeviceKit', '~> 1.3'
pod 'DeviceKit', '~> 1.2.3'
pod 'DeviceKit', :git => 'https://github.com/devicekit/DeviceKit.git', :branch => 'swift-2.3-unsupported'
dependencies: [
.package(url: "https://github.com/devicekit/DeviceKit.git", from: "4.0.0"),
/// ...
]
dependencies: [
.package(url: "https://github.com/devicekit/DeviceKit.git", from: "3.2.0"),
/// ...
]
github "devicekit/DeviceKit" ~> 4.0
github "devicekit/DeviceKit" ~> 3.2
github "devicekit/DeviceKit" ~> 1.3
github "devicekit/DeviceKit" ~> 1.2.3
github "devicekit/DeviceKit" "swift-2.3-unsupported"
要手动安装,请将 DeviceKit
项目拖到 Xcode 中的应用程序项目中。或者通过运行以下命令将其添加为 git 子模块
$ git submodule add https://github.com/devicekit/DeviceKit.git
首先确保导入框架
import DeviceKit
以下是一些用法示例。所有设备也可以作为模拟器使用
.iPhone6 => .simulator(.iPhone6)
.iPhone6s => .simulator(.iPhone6s)
您可以在 Playground 中尝试这些示例。
注意
要在 playground 中尝试 DeviceKit,请打开
DeviceKit.xcworkspace
并首先为任何模拟器构建 DeviceKit.framework,方法是将 "DeviceKit" 选择为当前 scheme。
let device = Device.current
print(device) // prints, for example, "iPhone 6 Plus"
if device == .iPhone6Plus {
// Do something
} else {
// Do something else
}
let device = Device.current
if device.isPod {
// iPods (real or simulator)
} else if device.isPhone {
// iPhone (real or simulator)
} else if device.isPad {
// iPad (real or simulator)
}
let device = Device.current
if device.isSimulator {
// Running on one of the simulators(iPod/iPhone/iPad)
// Skip doing something irrelevant for Simulator
}
let device = Device.current
switch device {
case .simulator(.iPhone6s): break // You're running on the iPhone 6s simulator
case .simulator(.iPadAir2): break // You're running on the iPad Air 2 simulator
default: break
}
let groupOfAllowedDevices: [Device] = [.iPhone6, .iPhone6Plus, .iPhone6s, .iPhone6sPlus, .simulator(.iPhone6), .simulator(.iPhone6Plus),.simulator(.iPhone6s),.simulator(.iPhone6sPlus).simulator(.iPhone8),.simulator(.iPhone8Plus),.simulator(.iPhoneX),.simulator(.iPhoneXS),.simulator(.iPhoneXSMax),.simulator(.iPhoneXR)]
let device = Device.current
if device.isOneOf(groupOfAllowedDevices) {
// Do your action
}
注意
要获取当前电池状态,我们需要将
UIDevice.current.isBatteryMonitoringEnabled
设置为true
。为了避免您的代码出现任何问题,我们会读取当前设置并在完成后将其重置为之前的状态。
if device.batteryState == .full || device.batteryState >= .charging(75) {
print("Your battery is happy! 😊")
}
if device.batteryLevel >= 50 {
install_iOS()
} else {
showError()
}
if device.batteryState.lowPowerMode {
print("Low Power mode is enabled! 🔋")
} else {
print("Low Power mode is disabled! 😊")
}
if device.isGuidedAccessSessionActive {
print("Guided Access session is currently active")
} else {
print("No Guided Access session is currently active")
}
if device.screenBrightness > 50 {
print("Take care of your eyes!")
}
if Device.volumeAvailableCapacityForOpportunisticUsage ?? 0 > Int64(1_000_000) {
// download that nice-to-have huge file
}
if Device.volumeAvailableCapacityForImportantUsage ?? 0 > Int64(1_000) {
// download that file you really need
}
所有型号标识符均来自以下网站:https://www.theiphonewiki.com/wiki/Models 或从 Xcode 捆绑的模拟器应用程序中提取。
如果您需要实现某个特定功能或者遇到了错误,请打开一个 issue。如果您自己扩展了 DeviceKit 的功能并希望其他人也使用它,请提交一个 pull request。
贡献给此项目的所有人员的完整列表可在此处获得 here。没有您们,DeviceKit 就不会是现在的样子!非常感谢!🙏